Corentin Bouchain
Game Designer
Hello and welcome on my portfolio !
Since I was a kid, I have always wanted to make video games and tell stories. To me, a book is a tool to convey emotions and informations trough the use of words, and a picture with its visuals. Videogames merge all of this and had the interactivity. I want to make videogames to create a true experience, that will struck the player, his conscience, culture, and open a questioning to himself.
My last project

The Last Artifact
The Last Artifact is an upcoming adventure game by Skytale.
20 hours lifetime, a story translated in several languages with more than 50 voice-acted characters ? Everything by a volunteering independent studio ! A wild bet with more than 3 years of work that is about to be reality.

Wetland
Wetland is a survival-horror story where you play as fisherwomen lost in a treacherous swamp. Manage your resources, survive hallucinations, and discover if you are the victim… or the imposter.
My other projects

Project for MEDEF - PARIS OLYMPIC GAMES 2024
I was able to work as a project manager and game designer on a game featured at Zevent 2025. It's a tower defense game that pits streamers against viewers during Zevent 2025. The more viewers donate, the harder it will be for the streamers to overcome the wave!

Project for MEDEF - PARIS OLYMPIC GAMES 2024
We have made visitors aware in a fun way of the importance of sport and physical activities in the professional environment.
For this, we created a Minecraft adventure representing Paris with three mini-games:
🏞️ Canoeing event
🏹 Archery
🐴 Horse riding test

Minishoot' Adventures
Fly into a charming handcrafted world and go on an adventure that mixes up open exploration with crispy twin-stick shooter action. Fight your way from the shiny overworld to the deepest caves, improve your ship and overcome the dungeons' bosses to rescue your friends!

Virtual Badass
Virtual Badass is a TPS shooter game mixing bullet hell and platforming.
Play as Buck, a powerfull virtual mercenary, transport inside a video game that is not his own, to kill the ruling Boss !

Vasco
Vasco is a first person survival game, where you evolve around several floating island.
After an herborist crashed on a floating island, he tries to get back home.
In order to do that, he will need to study the local flora and use it at his advantage, while fighting off the hostile wildlife.

Zelda-like project
This project was about working on the Rational Game Design, a methodology made by Ubisoft.

Everest Project
This project was made at my second year of school. We made a open-world map with the 3D game kit of Unity. Our assigned theme was a random one, and ours was "Everest" !